Friday, November 28, 2008

What happens the more you know?

I saw this today.

"Perhaps most famously, (William) Gibson wrote Neuromancer without the aid of a computer, and indeed, without knowing much about computers at all. This ignorance led to a lesson that every scifi writer, fan and everybody else should learn: your knowledge might be crippling your imagination. Gibson was free to imagine virtual social networks and complex visual interfaces primarily because he had no reason to think otherwise." — Avi Abrams.

Since we are creatures of rules, a lot of us are compelled to follow rules the minute we learn them. But being creative involves breaking rules. Should we be more like William Gibson then?

Do it, and let imagination run wild.

Rules are very hard to break without good purpose.

It's something I struggle with everyday.

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